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Monday, May 2, 2016

// VIEW Conference 2015 part 1

It was the first time that I attended to the VIEW Conference. I was very pleased being there and listening what other artists had to say. In my opinion there were the most honest panels I had ever attended, I will explain it later (see part 2).


The Challenge of Adapting a Beloved Classic: The Little Prince


Mark Osborne

At the first panel Mark Osborne introduced us with his private journey with the book Little Prince. The book followed him all his life. He likes so much the story that at the beginning he refused to create a movie based on A.de Saint-ExupĂ©ry's novel. Finally, when he felt ready, he created this amazing movie combining stop motion animation and 3D. It wasn't a secret that producers were seeing this movie made only in 3D but fortunately the makers could present the parts of the book as a paper-fragile world. Only the concepts were made in France and rest of a production in Montreal and Ottawa.

It was interesting and inspiring to see that Mark Osborne's traveling book becomes his destination; though he wasn't aware of it and neither can we.

Sculpting a Galaxy: Inside the ILM Star Wars Model Shop



Obligatory panel for every fan of Star Wars. It was part of celebration of Light and Magic's 40th anniversary. Lorne Peterson presented us some of his work. He has done models and miniatures for all six Star Wars movies. Funny fact, in all movies G. Lucas used models, even if he wanted to push CGI in parts 1, 2 and 3, e.g. the Lava's scene on Mustafar at the end of episode 3. It  is a huge amount of work, and models had to be destroyed during shooting (explosion...) but Lorne did not feel sad or bad, it was just part of a creative work.


Woman in Animation Panel: 50/50 by 2025



The panel was hold by Jinko Gotoh (Board Member and Film Producer), Kim White (Director of Photography), Mikki Rose (Director), Deborah Fowler (Visual Effects Professor) and Mark Osborne. The panel presented an idea by Woman In Animation (WIA) to try to increase the amount of women in the animation field. The goal is to get 50% of female employees by 2025. There were presented statistics from USA and France about how many women study animation and then work in the industry. For example in USA there are only 10% producers/directors or 23% in animation; whereas the statistics are looking better in France. WIA doesn't want to discriminate males employees, because anyway, skills remain important, it's just to make a point and notice a problem. 

//To be continued...